Commit 12ea5d78 by Juliper

test

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...@@ -4,23 +4,24 @@ using UnityEngine; ...@@ -4,23 +4,24 @@ using UnityEngine;
public class BackgroundChanger : MonoBehaviour { public class BackgroundChanger : MonoBehaviour {
private List<GameObject> backgroundGroup = new List<GameObject>(); private List<GameObject> backgroundGroup = new List<GameObject>();
private List<GameObject> obstacleGroup = new List<GameObject>(); private List<GameObject> obstacleGroup = new List<GameObject>();
private GameObject[] gameObjectGroup; private GameObject[] gameObjectGroup;
private GameObject background; private GameObject background;
private string[] colors = {"Blue", "Green" }; private string[] colors = {"Blue", "Green" };
public void Start()
{
CollectBackgrounds();
CollectObstacles();
UpdateBackgroud(colors[0]);
}
private void CollectBackgrounds() public void Start()
{ {
background = GameObject.FindWithTag("Background"); CollectBackgrounds();
} CollectObstacles();
UpdateBackgroud(colors[0]);
}
private void CollectBackgrounds()
{
background = GameObject.FindWithTag("Background");
}
private void CollectObstacles() private void CollectObstacles()
{ {
...@@ -33,42 +34,42 @@ public class BackgroundChanger : MonoBehaviour { ...@@ -33,42 +34,42 @@ public class BackgroundChanger : MonoBehaviour {
} }
} }
} }
public void Update()
{
if (Input.GetKey(KeyCode.X))
{
UpdateBackgroud("Blue");
} else if (Input.GetKey(KeyCode.Z))
{
UpdateBackgroud("Green");
}
}
public void UpdateBackgroud(string tagColor)
{
if(tagColor == "Green")
{
background.GetComponent<SpriteRenderer>().color = new Color32(46, 204, 113, 255);
} else if (tagColor == "Blue")
{
background.GetComponent<SpriteRenderer>().color = new Color32(65, 131, 215, 255);
}
UpdateObstacle(tagColor);
}
public void Update() private void UpdateObstacle(string tagColor)
{ {
if (Input.GetKey(KeyCode.X)) foreach (GameObject obstacle in obstacleGroup)
{ {
UpdateBackgroud("Blue"); if (obstacle.tag == tagColor + "Obstacle")
} else if (Input.GetKey(KeyCode.Z)) {
{ obstacle.SetActive(false);
UpdateBackgroud("Green"); } else
} {
} obstacle.SetActive(true);
}
public void UpdateBackgroud(string tagColor) }
{ }
if(tagColor == "Green")
{
background.GetComponent<SpriteRenderer>().color = new Color32(46, 204, 113, 255);
} else if (tagColor == "Blue")
{
background.GetComponent<SpriteRenderer>().color = new Color32(65, 131, 215, 255);
}
UpdateObstacle(tagColor);
}
private void UpdateObstacle(string tagColor)
{
foreach (GameObject obstacle in obstacleGroup)
{
if (obstacle.tag == tagColor + "Obstacle")
{
obstacle.SetActive(false);
} else
{
obstacle.SetActive(true);
}
}
}
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...@@ -2,11 +2,18 @@ ...@@ -2,11 +2,18 @@
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